[Crits server] New Map

Green

my burgers are aggressive
Howdy yall, I found a new map that looks nicer and plays a lot better. Most importantly there's not big sniper sight lines

http://gamebanana.com/maps/177256

This is orange_z7, skipped orange z5 and z6 from being uploaded since they were made during the testing phase, no sense in uploading them now. Now from this map and the previous z4_v3 lots has been added. Here is a list -Added Basement -Basement has a hazard -Underwater area is slightly larger, and includes a medium health kit -Second control points are smaller towers -Center tower was deleted and replaced with a completely new one -Added Admin Room --Admin Room Contains the Following: Button to activate another button to blow up the entire map and a button to activate the secret passage way to Darkling's Lair. -Added friendly room/Rave zone. This zone has damage disabled, and the DJ area is blocked off for admin access only, unless you have a sourcemod plugin to disable the button. The name of the wall is called (DJsheild) -Added Melee Arena (Take note it doesn't force you to be melee only, you will need a plugin from sourcemod called "addcond" and "areacond" otherwise it will NOT work.) Includes an admin control panel, they must noclip inside. -Further optmization -More walls to nerf snipers -Entrance to Darkling's Lair -Added ramp inside spawn to get to the small battlements for each team. -Added passageway under the small battlements for each team -Added teleport behind each teams spawn to enter the friendly/rave zone, from there to enter the arena. -Added 3D Skybox -Enabled HDR -Changed the small huts for each team. -Added the feature if you go on top of the enemy's spawn area you will get hurt. -Added func_nobuild in the basement on top of the little huts so the opposing team cannot build on it. -Rooftops have func_nobuild -Added trigger_hurt in spawns so enemy spies cannot go in the enemy spawn via teleporters, this disables on round end. Known Bugs: -Going under the tower to the water, sometimes the geometry will grab players, fix for this remains unknown.
 

Wickednick

Recognized Member
Remove Orange is best option, but I guess you're not taking it so sure why not
 

Zero1763

Recognized Member
Looks really nice seeing areas that aren't only the flatlands of snipers.
basically an upgrade
 

Blitz1763

Recognized Member
TF2 Admin
I loved this map on other servers it was the best to play on and it was really fun to traverse imo, I always wanted this to replace the current orange map for a bit as it would be more fun to go around than the flat cover boring aspect of the current one, heck even spawn is interesting to me.

Edit: Pls add ;c
Edit 2: Shouldn't this also be a suggestion but I guess more people look here but idk (The vote poll should say enough for now if we should do it)
 
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Blitz1763

Recognized Member
TF2 Admin
YOU PEOPLE ARE RUINING THE GOOD NAME OF ORANGE WITH YOUR CROWDED GAY BS
THE ORIGINAL IS FLAT FOR A REASON
BECAUSE IT'S MEANT TO BE PLAYED LIKE THAT
STOP RUINING THE ONLY MAP YOU PEOPLE HAVE THAT HAS DECENT GAMEPLAY
Uh it's still an orange map, others like it, and it can be played however one wants to... to say orange is supposed to be flat and only played flat is just an opinion while you and others may want to while others and maybe the majority would like this instead, but the fact is a map can be played however one wants its up to the player to make the decision how and where to go, plus without the idea of changing things and thinking hey lets not play a map like how its intemded and have our own is how we have custom maps today...
 

Piceous

Recognized Member
If this is the map with the sneaky paths and shit i FULLY support this.
 

Yuki

Administrator
Staff member
TF2 Admin
We'll be trying the map out for a little bit.
There's been some plans to do monthly rotations or something among some orange maps.
 

Breezy Interwebs

Well-Known Member
Ooh, looks nice.

tbh the only reason i dont play on orange more is because theres always a billion snipers so less sniper sightlines to instantly one shot me sounds good
 

Nerdi

Recognized Member
YOU PEOPLE ARE RUINING THE GOOD NAME OF ORANGE WITH YOUR CROWDED GAY BS
THE ORIGINAL IS FLAT FOR A REASON
BECAUSE IT'S MEANT TO BE PLAYED LIKE THAT
STOP RUINING THE ONLY MAP YOU PEOPLE HAVE THAT HAS DECENT GAMEPLAY
You are a sniper main stfu
 

ayScrummy

Recognized Member
You are a sniper main stfu
sorry I can aim :/

Uh it's still an orange map, others like it, and it can be played however one wants to... to say orange is supposed to be flat and only played flat is just an opinion while you and others may want to while others and maybe the majority would like this instead, but the fact is a map can be played however one wants its up to the player to make the decision how and where to go, plus without the idea of changing things and thinking hey lets not play a map like how its intemded and have our own is how we have custom maps today...
Orange was made flat to be played flat. The default orange map is the only good orange map. All this sneaky beaky bs is off the charts.
 

Blitz1763

Recognized Member
TF2 Admin
Uh it's still an orange map, others like it, and it can be played however one wants to... to say orange is supposed to be flat and only played flat is just an opinion while you and others may want to while others and maybe the majority would like this instead, but the fact is a map can be played however one wants its up to the player to make the decision how and where to go, plus without the idea of changing things and thinking hey lets not play a map like how its intemded and have our own is how we have custom maps today...
Orange was made flat to be played flat. The default orange map is the only good orange map. All this sneaky beaky bs is off the charts.
2 words and they are:
"Your opinion"

Edited to bold highlight sections
 
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