1769
Recognized Member
As I mentioned earlier this month there will be an update to the rules every month. Original announcement here: http://sg-gaming.net/threads/potential-rule-changes.3391/ The purpose of this thread is to make a list of the rules that will be implemented with the exact wording that will go into the rules. These rules are not effective until they are edited into the official rules. This is your final chance to express your opinions on the rules you want added in, removed, or modified before they officially get put in. If you find loopholes somewhere in the list below, make sure you point it out so we can quickly readjust it. If you know any active JB players who don't use the forums, encourage them to visit this thread so they know what is coming up and they have a chance to share their opinions. This post will be edited regularly before the rules are changed.
Current JB rules: http://sg-gaming.net/threads/jailbreak-rules-feb-28-2015.965/
Rule suggestion threads:
I have color coded the status of the rules:
Rule will definitely be added/removed/modified
Rule still needs to be discussed, but will likely be changed unless large disapproval
Rule needs further discussion, will not be changed unless large consensus
Rule Additions:
Rule Modifications/clarifications:
By the way, @Asu could you give me forum permission to actually change the rules soon?
Current JB rules: http://sg-gaming.net/threads/jailbreak-rules-feb-28-2015.965/
Rule suggestion threads:
- http://sg-gaming.net/threads/potential-rule-changes.3391/
- http://sg-gaming.net/threads/hunger-games-rule.3438/
- http://sg-gaming.net/threads/blues-must-be-near-warden.3584/
- http://sg-gaming.net/threads/denying-lr-as-last-blu.3559/
- http://sg-gaming.net/threads/removing-adding-some-rules-and-or-things-suggestion.3397/
I have color coded the status of the rules:
Rule will definitely be added/removed/modified
Rule still needs to be discussed, but will likely be changed unless large disapproval
Rule needs further discussion, will not be changed unless large consensus
Rule Additions:
- Under "Common Sense Rule"
- Death of All Blues is implied in a Red's LR
- Under Baiting
- Sniper Jarate on innocent reds (is considered baiting)
- Under Last Request
- If there are 2 reds alive, the warden may choose to give a double LR. It must be the exact same LR that applies to all the blues at the same time.
- Reds may freely modify their LR before their LR begins
- If there are 2 reds alive, the warden may choose to give a double LR. It must be the exact same LR that applies to all the blues at the same time.
- Under Rebelling/Rebels
- Map: Chretien. RED(s) who cross the security gate or trigger a beep from the security gate.
- Under BLU
- Blue's may NOT leave the general vicinity of the blues and reds unless they are chasing a rebeller or are given explicit permission by the warden to
hunt down a rebellerleave. You may be slain for wandering off without a valid reason. - No killing Reds for something they type in chat
- The only exceptions are for jeopardy and snitching
- Ex: A red who suggests an "invalid" minigame may not be killed.
- Under No Denying of LR
- A blue must either participate in the LR or immediately kill themselves. Suiciding as a blue however is frowned upon.
- Under Inaccessible Areas
- Admin powers may not be used to relocate blues to an inaccessible area.
- Under Minigame Frequency
- Hunger games may only be played once
per mapevery 3 rounds.
- Hunger games may only be played once
- Under Non-Map Minigames
- First Reaction Last Reaction may only be played if there are 2 reds left alive or less than
25 minutes left in the round or as a RED's last request.
- First Reaction Last Reaction may only be played if there are 2 reds left alive or less than
- Blue's may NOT leave the general vicinity of the blues and reds unless they are chasing a rebeller or are given explicit permission by the warden to
- Under Banned Minigames
- Maze or Race games that result in reds dying because their class is slower than another class. You may set a reasonable time limit so that all reds have a fair chance
- Under MOD
- Mods are not allowed to use setclass under any circumstance.
- Respawning Reds
- A red can be respawned only if he was freekilled in the current round.
- The red(s) must be immediately respawned and the blues must be informed prior to the respawn.
- (At the Bottom of the Page)
Useful Jailbreak Commands
- !rtv - Rock The Vote, will trigger a map change vote if enough players type it.
- !firewarden - Will fire the current warden if enough players type it
- !maplist or sm_maplist - displays the list of all the jailbreak maps. (someone confirm that this is correct)
- Under Baiting
- The following includes but is not limited to
- Heavy minigun spin up - leaving the minigun spun up
- Sniper hunstman - precharging the bow
- The following includes but is not limited to
- Under BLUs
- Under No Declaring Freedays
- Warden may not declare a freeday
unless a mass freekill took place the preceding round
- Warden may not declare a freeday
- Under Inaccessible Areas
- BLU(s) are not to hide in an inaccessible area
unless it is Hunger Games.
- BLU(s) are not to hide in an inaccessible area
- Under No Declaring Freedays
Rule Modifications/clarifications:
- Under BLU and RED
- Combine No camping medic and no camping armory and add a clarification to read like this:
- No camping medic room or armory
Do not stay in the Medic room or armory for an extended amount of time.
The warden may not delay the round to kill a rebel in armory or medic unless there is 1 red waiting for last request. He may allocate blues to wait and kill the rebeller.
- No camping medic room or armory
- Combine No camping medic and no camping armory and add a clarification to read like this:
By the way, @Asu could you give me forum permission to actually change the rules soon?
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