1769
Recognized Member
Try listmaps or just maps. I know there is something for it, otherwise I'll just put nominate.!maplist and sm_maplist don't appear to work for me.
Try listmaps or just maps. I know there is something for it, otherwise I'll just put nominate.!maplist and sm_maplist don't appear to work for me.
Rule Removals (The strikethrough indicates the part being removed):
- Under Baiting
- The following includes but is not limited to
- Heavy minigun spin up - leaving the minigun spun up
- Sniper hunstman - precharging the bow
Like I said before, if someone were to freekill (noob or not) it only takes half a second to spin it up and you are unlikely to be able to prevent it in time with 100% certainty.I don't have a problem with Snipers precharging bows, but Heavies have mass freekill potential, and revving minigun can help indicate that if they're new.
I could rephrase it to "Blues must participate in Last Request if they are alive, but it is frowned upon to suicide"-Support This doesn't make any sense, you are saying that you must participate or immediately kys but then say however suiciding as a blu is frowned upon?
- A blue must either participate in the LR or immediately kill themselves. Suiciding as a blue however is frowned upon.
-Support This doesn't make any sense, you are saying that you must participate or immediately kys but then say however suiciding as a blu is frowned upon?
- A blue must either participate in the LR or immediately kill themselves. Suiciding as a blue however is frowned upon.
It's to clarify that suiciding does not count as denial of lr. Really there is no such thing as denial of LR, just delaying the round or freekilling the red.I would think that blus must participate if alive in lr is the obvious rule. So there's no real point in my oppninon for stating the obvious.
*Common sense rule
Ok now that makes sense, thanks.It's to clarify that suiciding does not count as denial of lr. Really there is no such thing as denial of LR, just delaying the round or freekilling the red.
THISTHISTHISTHISTHISTHISTHISTHIS#FirstForumPost
Hey guys, so I have a suggestion for a Rule to be added in that I think will help greatly. In past JB communities I have Adminned on, or just played on for that matter, they have always included a Rule that said "No Detours/Delays will be applied to all Orders." This way, Wardens do not have to waste time saying it every round, because it will be implied with every order. It just makes it one less problem to deal with in the hectic world of Wardenning.
PRAISE THE LORD ITS JESUS#FirstForumPost
Hey guys, so I have a suggestion for a Rule to be added in that I think will help greatly. In past JB communities I have Adminned on, or just played on for that matter, they have always included a Rule that said "No Detours/Delays will be applied to all Orders." This way, Wardens do not have to waste time saying it every round, because it will be implied with every order. It just makes it one less problem to deal with in the hectic world of Wardenning.
Yea I'm tired of hearing people run out of breath when talkign all the time.#FirstForumPost
Hey guys, so I have a suggestion for a Rule to be added in that I think will help greatly. In past JB communities I have Adminned on, or just played on for that matter, they have always included a Rule that said "No Detours/Delays will be applied to all Orders." This way, Wardens do not have to waste time saying it every round, because it will be implied with every order. It just makes it one less problem to deal with in the hectic world of Wardenning.
Out of cell rebel, Out of cell rebel. red medics no healing, no taunt of any kind, no detours or delays apply to all my future commands always get slurred togther.Yea I'm tired of hearing people run out of breath when talkign all the time.
I am fine with adding in the Out Of Cell Rebel portion to the being implied suggestion as well, but I do think that Medics should be allowed to heal unless restricted, it brings the thrill of an Uber as a Rebel, albeit a Slim Thrill with the amount of time it takes to charge.Out of cell rebel, Out of cell rebel. red medics no healing, no taunt of any kind, no detours or delays apply to all my future commands always get slurred togther.
Out of cell rebel, Out of cell rebel. red medics no healing, no taunt of any kind, no detours or delays apply to all my future commands always get slurred togther.
I am fine with adding in the Out Of Cell Rebel portion to the being implied suggestion as well, but I do think that Medics should be allowed to heal unless restricted, it brings the thrill of an Uber as a Rebel, albeit a Slim Thrill with the amount of time it takes to charge.
I disagree with that personally I don't want to make rules that makes the warden lazier, but thanks for the input.#FirstForumPost
Hey guys, so I have a suggestion for a Rule to be added in that I think will help greatly. In past JB communities I have Adminned on, or just played on for that matter, they have always included a Rule that said "No Detours/Delays will be applied to all Orders." This way, Wardens do not have to waste time saying it every round, because it will be implied with every order. It just makes it one less problem to deal with in the hectic world of Wardenning.
I just suggested it, because I was tired of Wardens running out of breath in the middle of their Orders/their mic cutting out and causing confusion amongst REDs and BLUs alike. I am not trying to make anyone lazier in their jobs, I am just tired of the confusion with Orders when people either forget to mention the Order or just flat out do not say it. I was simply trying to make that Order an implied Order so that there would be no confusion is all.I disagree with that personally I don't want to make rules that makes the warden lazier, but thanks for the input.
I really don't see how confusion arises in this situation, they should either remember to say it applies to all commands, or say it with every command they give or else reds have a lot of leeway. When wardens gain more experience, they give their commands better and smoother and "confusion" decreases over time.I just suggested it, because I was tired of Wardens running out of breath in the middle of their Orders/their mic cutting out and causing confusion amongst REDs and BLUs alike. I am not trying to make anyone lazier in their jobs, I am just tired of the confusion with Orders when people either forget to mention the Order or just flat out do not say it. I was simply trying to make that Order an implied Order so that there would be no confusion is all.
Personally I'm not a fan of next round LRs in general because I prefer that each player is off to the same start at the beginning of every round, but I do like your trial idea. I think we have a lot of rules going in for May, so maybe bring up this discussion for the next rule update when we can get more opinions and discussion. Honestly the best way to stop the frequency of rebellions is to have a blue team with experience, communication, and coordination. That and have the blue team play useful classes like heavy, soldier, and scout, not sniper and spy. Most of the red rebellions I have seen recently aren't because the reds have good plans and strategy, it's because the blues suck, to put it bluntly... in most cases.Also, I would like to suggest a trial period of the month of May on the LR Rule. The modification would be that LR's could apply to EITHER the current round OR the next round. If they chose next round, they could request to do a minigame on the Map, Wardens to sing the Orders, etc. I think this is a reason for a lot of rebellions, because when the RED gets LR he is restricted to a very small amount of requests with it just being on the current round. Again, just personal opinion and trying to see what I can do to make the SG JB better!