jb_bricks Test release

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  • Cool bro

    Votes: 9 64.3%
  • Bad

    Votes: 5 35.7%

  • Total voters
    14

AwesomeAim

Recognized Member
The only real thing that I've found is that the nine square is weird.

I could never really pinpoint what's up, but after the first run through it would act really weird. Sometimes, for example, it would only do 1 square upon hitting the green button and then it would stop.
 

Denied

jb map maker
The only real thing that I've found is that the nine square is weird.

I could never really pinpoint what's up, but after the first run through it would act really weird. Sometimes, for example, it would only do 1 square upon hitting the green button and then it would stop.
I'll look into it.
 

Bush-Dog

Recognized Member
I'll look into it.
I'd consider removing nine square as it's not everyone's cup of tea.

I had an idea of a vertical prop dodge and the name should be called "Mexican Border" or "Trumps Wall".
The rules are simple: The mexicans (reds) must climb up the wall (be it push trigger or loose blocks aka platforms) while the americans (blues) drop random crap at them (it can be any prop). Once they end up at the top they are pretty much in the safe zone and can safely drop down to the other side.

But that's entirely your decision whenever you want to go with it or not.

EDIT: If you don't want it then @SNC can take the idea (would fit perfectly for his map).
 

Denied

jb map maker
I'd consider removing nine square as it's not everyone's cup of tea.

I had an idea of a vertical prop dodge and the name should be called "Mexican Border" or "Trumps Wall".
The rules are simple: The mexicans (reds) must climb up the wall (be it push trigger or loose blocks aka platforms) while the americans (blues) drop random crap at them (it can be any prop). Once they end up at the top they are pretty much in the safe zone and can safely drop down to the other side.

But that's entirely your decision whenever you want to go with it or not.

EDIT: If you don't want it then @SNC can take the idea (would fit perfectly for his map).
I'm not removing 9 square.

Your game is very similar to a game on casuarina(can't remember the name). Which involes reds going up a ramp where rocks randomly spawn that you have to dodge. For your game I would assume you're using ladders, but that doesn't really work. You cannot remake csgo ladders for example. The closest thing I can make are the ones found on other maps which wouldn't really work because they're so fast.
 

Versity

Recognized Member
Aye, no Nine Square please. Games based on luck tilt me :^)

It's looking real good donggo, I hope to see it implemented.
 

Versity

Recognized Member
As much as I hate 9-square, we need tilty-luck games to prevent the best or scrubs from winning over-and-over again.
very true.

It'd be good to have an update on many maps in rotation, or even out of rotation.
such as, maybe, i dont know...
CHRETIN
BRING IT BACK
UPDATE IT PLEASE
I NEED IT
SADFACE
 

Robely

Recognized Member
As much as I hate 9-square, we need tilty-luck games to prevent the best or scrubs from winning over-and-over again.
I hate that you're right. It is hated, but you should keep it for the nubb's sakes.


Doesn't mean I don't hate it tho... >:I
 

Denied

jb map maker
Just to clarify, no matter how many arguments you were gonna throw my way, I wasn't going to remove it. I love 9 square.
 

Bush-Dog

Recognized Member
Your game is very similar to a game on casuarina(can't remember the name). Which involes reds going up a ramp where rocks randomly spawn that you have to dodge.
That's "up the hill" boulder dodge. I said VERTICAL which is a basic 90 degree wall not a 45 degree hill. Plus the idea was from the prop dodge that was added in the recently updated hop map.

For your game I would assume you're using ladders, but that doesn't really work. You cannot remake csgo ladders for example. The closest thing I can make are the ones found on other maps which wouldn't really work because they're so fast.
I said PUSH TRIGGER or PLATFORMS. You know the obstacle in casuarina's obby (after jumping the ring of fire) where you have to avoid getting pushed to your death? That uses a push trigger, you can adjust the force/speed of that and if that doesn't work then apply block brushes sticking out of the walls as an alternative.

As much as I hate 9-square, we need tilty-luck games to prevent the best or scrubs from winning over-and-over again.
*cough*hideandgoboom*cough*

EDIT:
I love 9 square.
You disgust me.
 
Last edited:

Denied

jb map maker
I said PUSH TRIGGER or PLATFORMS. You know the obstacle in casuarina's obby (after jumping the ring of fire) where you have to avoid getting pushed to your death? That uses a push trigger, you can adjust the force/speed of that and if that doesn't work then apply block brushes sticking out of the walls as an alternative.
Moving platforms are very unreliable.

The push trigger could be possible, but still very wonky.
 
Last edited:

Robely

Recognized Member
I said PUSH TRIGGER or PLATFORMS. You know the obstacle in casuarina's obby (after jumping the ring of fire) where you have to avoid getting pushed to your death? That uses a push trigger, you can adjust the force/speed of that and if that doesn't work then apply block brushes sticking out of the walls as an alternative.[/QUOTE
Lel it's always funny to see someone mess up quotes
 
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