Kanvas
Recognized Member
Don't know if this should be posted, not like I go on the VSH server anyways.
Whether there's a changelog hidden somewhere, I'll just post some new updates I've seen.
Sorry if I use seem, about, etc alot, its just from what I've seen, not from the code. Thanks goes to Asu for doing most of the coding/editing, if not all.
Hales:
All hales: 20% damage resistance
Saxton Hale's jump height re-buffed to about 90% of original couple updates ago.
All items without stats now seem to give:
+5 max hp on wearer
+2 hp regeneration per second
+2% faster movement speed
Weapons:
Scottish Resistance: (Acts like Stickybomb launcher) Now holds 8 stickies, detonates much quicker, and gives the player +20 max hp.
Diamondback Rocketjump height - reduced about 40%
Festive Wrench: lengthened build time.
Widowmaker: Costs 35 per shot instead of 20.
Phlogistinator: Reduced mmph duration by about 66% (Back to original duration)
Machina deals about 5-10% extra damage, firerate reduced about 50%
Cleaner's Carbine: Reduced max ammo held to about 1/3.
Airstrike: (Asu made a sort of all around buff) Holds 15 rockets that dont scale to damage (if they did before), Has large range of falloff damage, from about 17 to 130 per rocket based on how close you are to hale. (Reload speed may have been buffed)
Note that weapons that seem to deal less damage with crits are not included due to hale's crit reduction.
For anyone wondering about some stuff recently updated.
Feel free to add stuff to it.
Whether there's a changelog hidden somewhere, I'll just post some new updates I've seen.
Sorry if I use seem, about, etc alot, its just from what I've seen, not from the code. Thanks goes to Asu for doing most of the coding/editing, if not all.
Hales:
All hales: 20% damage resistance
Saxton Hale's jump height re-buffed to about 90% of original couple updates ago.
All items without stats now seem to give:
+5 max hp on wearer
+2 hp regeneration per second
+2% faster movement speed
Weapons:
Scottish Resistance: (Acts like Stickybomb launcher) Now holds 8 stickies, detonates much quicker, and gives the player +20 max hp.
Diamondback Rocketjump height - reduced about 40%
Festive Wrench: lengthened build time.
Widowmaker: Costs 35 per shot instead of 20.
Phlogistinator: Reduced mmph duration by about 66% (Back to original duration)
Machina deals about 5-10% extra damage, firerate reduced about 50%
Cleaner's Carbine: Reduced max ammo held to about 1/3.
Airstrike: (Asu made a sort of all around buff) Holds 15 rockets that dont scale to damage (if they did before), Has large range of falloff damage, from about 17 to 130 per rocket based on how close you are to hale. (Reload speed may have been buffed)
Note that weapons that seem to deal less damage with crits are not included due to hale's crit reduction.
For anyone wondering about some stuff recently updated.
Feel free to add stuff to it.
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