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The two sections that @Swift had originally done in the first concept art that was posted on the forum was good.
I don't think a lot of people understand the implications of adding things like sniping areas and what not.
Snipers in general, but especially on a map as linear as trade plaza become an extreme issue and I don't see a point in making an area dedicated to helping a class that seems to dominate on the server anyways.
At this point, trade is just a massive battle arena, and adding all of the superfluous elements just seems to complicate the basics of what it actually is.
So path, what the hell do you propose?
Well, I'll tell you SG forum reader. Option one is obviously to go back to minecraft or hyrule, both very open and more interesting maps.
Option two would just be to keep it simple and nice looking.
Over complicating the map is going to be a bad idea, I'm sure of it.
I don't think a lot of people understand the implications of adding things like sniping areas and what not.
Snipers in general, but especially on a map as linear as trade plaza become an extreme issue and I don't see a point in making an area dedicated to helping a class that seems to dominate on the server anyways.
At this point, trade is just a massive battle arena, and adding all of the superfluous elements just seems to complicate the basics of what it actually is.
So path, what the hell do you propose?
Well, I'll tell you SG forum reader. Option one is obviously to go back to minecraft or hyrule, both very open and more interesting maps.
Option two would just be to keep it simple and nice looking.
Over complicating the map is going to be a bad idea, I'm sure of it.