I am working on a Winter remake for Jb_District.
I've been posting most of my progress in a JB mapper discord I share with some other known mappers like Denied and Ivy, but you can check out some of the stuff here:
District_Event changes District's theme and setting entirely. We move from an European town to an Antarctic Facility inspired by maps like FMPone's Sub-zero and Movies like John Carpenter's "The Thing"
In the map we meet a Fictional company called "BLAIR MINING INDUSTRIES" (B.M.I), which specializes in researching discoveries from the frozen lands of Antarctica. But one discovery leads to a chain of unexpected events that change the universe the map is set in, forever.
Goal of the map:
The First goal of District_event is to simplify some of the more complex District's features but also to make simple features of District complex, to change how the map is played. Original District had thoughtfuly placed props to block sniper's vision and to access higher grounds that give players advantage. It played like a cs map. Now I want to introduce new elements to the map to see how the littlest changes can affect gameplay in a map like this.
The Second goal of District_event is to introduce the most beutiful visuals in a TF2 Jailberak map yet. It's Night Time, It's Antarctica and It has orange lighting. What else would you want?