Need help Request for FF2 boss ideas

Nazuki

Administrator
Staff member
TF2 Admin
#1
At the request of @Sir-Ignyr, here's a thread where you may submit some boss ideas.

Keep this thread for new boss ideas. Other suggestions (servers/updating other bosses/etc) should go into a new thread in the suggestions forum.
 
#2
Tyler1 would be a good boss if you know who he is you'll agree. Just use his screaming clips when he kills people and it will be funny af.
 

Sin

Member
TF2 Admin
#4
Like if you want it as boss
The Super Mutant Behemoth from Fallout 4 is pretty large - hows the ratio of replication looking like? Will he be resized down to like player size which takes away from the behemoth effect or keep true to his actual size- which I can see being a problem if that the case with hit boxes and such.
 
#5
The Super Mutant Behemoth from Fallout 4 is pretty large - hows the ratio of replication looking like? Will he be resized down to like player size which takes away from the behemoth effect or keep true to his actual size- which I can see being a problem if that the case with hit boxes and such.
Model will be resised to about 1.5 heavy size ( more or less ? ), i can just create new hitboxes that fits the model
 

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#12
Hello, I know it has been a while since I responded to my boss suggestion.
After a long time my boss Frenzied Spy was changed quite a bit. After learning more about boss making I improved my boss over time and gave him a complete new rage.

Some of the major changes are:
*His rage Party Frenzy no longer has the rng aspect.
New version: Gains speed boost, minicrits, knockback immunity, and 50% dmg resistance with crit immunity. All of the buffs and debuffs last 6 seconds.
*He also gained a new ability where players are unable to be healed while the rage is active. There is a spark effect above players to indicate that the rage is still active.
*Revolver damage has been reduced.
*The cfg was fixed up to be easy to edit.

More details about his changes can be found in the text file in the Zip file.
Any updates I make to him can be found on the alliedmodders page, but feel free to make your own changes if needed.
https://forums.alliedmods.net/showthread.php?t=321120
 

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