Considering I like to be silly and come up with custom weapon ideas for fun, I thought why not post some of them? Note that this is just for fun, and even then, I'll be using a format and ruleset for posting in this thread. If you want to join in, please follow these rules. I'll be posting my weapons in the 2nd post.
Rules for posting:
Name:
Weapon Type:
Class can Equip:
Attributes:
X Kirby's Weapon Ideas
<Weapon 1>
Name: The Fruit-Flavored Jumpstart
Weapon Type: Secondary, Jar-based Weapon
Class can Equip: Scout
Attributes:
<Weapon 2>
Name: The Heartbeat Hammer
Weapon Type: Secondary, Medigun
Class can Equip: Medic
Attributes:
Rules for posting:
- Do not post multiple times for different weapons. Edit your old post so this thread doesn't get clogged.
- Weapons should be BALANCED, meaning at least a few people agree they're not over or underpowered.
- Discussion of weapons is allowed ONLY IN THIS THREAD.
- If possible, get an admin or myself to link your post to the first post. This will make things easier to find.
- You may include an image if you have concept art for it, but make sure it's not a huge image.
Name:
Weapon Type:
Class can Equip:
Attributes:
- (+) is used for positive effects.
- (-) is used for negative effects.
- (!) is used for descriptions, special abilities, activation notes, and possible functionality that's not positive or negative.
X Kirby's Weapon Ideas
<Weapon 1>
Name: The Fruit-Flavored Jumpstart
Weapon Type: Secondary, Jar-based Weapon
Class can Equip: Scout
Attributes:
- (!) On Hit: Targets get covered in juice, causing Health Regeneration for 5 seconds.
- (-) Enemies covered in juice also gain Health Regeneration.
<Weapon 2>
Name: The Heartbeat Hammer
Weapon Type: Secondary, Medigun
Class can Equip: Medic
Attributes:
- (+) +20% Heal Rate.
- (+) +100% Ubercharge Rate.
- (!) Alternate Ubercharge: You can't overheal and close-range enemies are knocked backwards when you or your heal target take damage.
- (-) -25% Overheal.
- (-) -20% Movement Speed while Ubercharging.