[Crits server] New Map

ayScrummy

Recognized Member
At this rate, it doesn't look like you'll be getting any respect either.

Overall, most people have taken a liking to the new map. We'll definitely look at rotating the map once in a while though.
I still don't see why you must remove the only good map in the rotation. The only map that actually matters. O R A N G E

First map isn't even orange and the second map has no floor. How are these of any use?
 

ZixtonFix

Recognized Member
First map isn't even orange and the second map has no floor. How are these of any use?
Boths maps are orange (Just look at the name and its characteristics that it is easy to see that it is orange)with its own variations and I think it would give a good variety in the rotation.
 

ayScrummy

Recognized Member
Boths maps are orange (Just look at the name and its characteristics that it is easy to see that it is orange)with its own variations and I think it would give a good variety in the rotation.
The first one has 0% orange color. The second has no floor. Floors are useful, fam.
 

ZixtonFix

Recognized Member
The first one has 0% orange color. The second has no floor. Floors are useful, fam.
What's wrong with not being orange? We've had maps that are not orange in rotation, so I do not see a problem in being "o r a n g e".
If you can, try these maps both are goods on their own way.
 
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Blitz1763

Recognized Member
TF2 Admin
First map seems interesting except the lighting maybe and it's a variant of orange (which reminds me I forgot about the organge version of the map at night)
Second one, I have to agree that no floors is a problem because of all the people who like to dodge and feel bad that they get cheated by the map and not really the player killing them, most people like floors (a bad comparison but only one I can make is with before with vsh_octogon with a lot of empty space in FF2, or the sky map in FF2 [though some people do like it in ff2). Theres a lot of empty space in the center which can make people just dislike the map easily (even with floors there, some cover would have to be put) also the textures remind me of fort building maps (which aren't too appealing)
 

Green

my burgers are aggressive
I looked at the first one and it seemed fine

The second one is a no from me. Extremely open and you might as well not have any cover. Snipers are still a huge issue being able to 1 shot 5-6 classes (6th being demo depending on the load out).
 
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